Husk (Adventures in Necrosis)

Husks are a CustomNPCs-based mob that appear in Season 2 of Adventures in Necrosis. They are a desert-dwelling version of the Zombie, and like the Witch and Enderman replaces its Vanilla counterpart; unlike the aforementioned mobs, however, it is not for the purpose of changing its behavior, but rather due to the fact that Husks were added in Minecraft 1.11, whilst Adventures in Necrosis uses version 1.7.10. Along with the Decaying Undead, it is one of the two variant zombies introduced in Season 2.

Differences from Vanilla version

 * The Adventures in Necrosis Husk uses CustomNPCs' "Desert Zombie" texture rather than the Vanilla Husk texture.
 * Unlike the Vanilla Husk, the Adventures in Necrosis Husk does not despawn.
 * Adventures in Necrosis' Husks, unlike their vanilla counterparts, are significantly shorter than Wither Skeletons despite being taller than a Player.


 * Adventures in Necrosis Husks use the default Player animations rather than using a Zombie's.
 * Adventures in Necrosis Husks do not drop Rotten Flesh.

Appearances
Husks only appeared in Season 2, where Sylvia occasionally encountered them as enemies; they tended to spawn near pools of water, ironically enough, due to the lack of Desert in the particular stretch of Necrosis where Seasons 1 and 2 take place.